This much-needed volume fills an overlooked gap in adult safeguarding – the digital arena – in providing a comprehensive overview of policy and practice in supporting vulnerable adults online.
Providing an essential analysis illustrated by recent court rulings and case studies, the authors advocate for the effective support of adults with learning disabilities and/or mental capacity issues in their digital lives without compromising their privacy and participation rights.
The text balances a theoretical exploration of the tensions between participation and protection, legislation, human rights, professional biases and social wrongs. It encourages a critical approach in adopting both a practical and realistic understanding for policy makers, professionals and students in social work, law and adult social care.
As the internet and new online technologies are becoming embedded in everyday life, there are increasing questions about their social implications and consequences. Children, young people and their families tend to be at the forefront of new media adoption but they also encounter a range of risky or negative experiences for which they may be unprepared, which are subject to continual change.
This book captures the diverse, topical and timely expertise generated by the EU Kids Online project, which brings together 70 researchers in 21 countries across Europe. Each chapter has a distinct pan-European focus resulting in a uniquely comparative approach.
Drawing on the latest research, theory and practice, this is the first book to provide social workers with an evidence-based, practical guide to safeguarding children and young people from abuse, in a world of sexting, selfies and snap chat.
It presents an overview of the key e-safety and online risks to children and young people, including dark play, digital self-harm, and online grooming, sexualisation, bullying, offending and radicalisation. It also examines online boundaries, relationships and identity and the future of technologies.
Case study examples and discussion of key principles will help social workers consider, mitigate and manage online risks and their effects for safeguarding children and young people, and their families and carers.
Focusing on online facilitated child sexual abuse, this book takes a rigorous approach to existing literature to address some of the most pressing public and policy questions surrounding the evolution of online child sexual abuse.
The authors provide an unparalleled examination of which children are most vulnerable to this type of abuse, how their vulnerability is made, what they are vulnerable to and how resilience, both human and technical, can be promoted. They also consider the changing nature of child sexual abuse in the digital age and the consequences of this for victims and survivors, as well as for practitioners and policymakers working in prevention and response.
77 4 Play and online/video games Children discover the world and develop their sense of self through play and therefore, online games/video games can play a significant role in their development. However, there has been continuing debate and much concern about the world of online games and children’s exposure to screen media (screen time), especially regarding video games with violent content and their effect on children and young people. While there has been extensive research in this area, some of the current arguments resemble moral panic. Indeed
213 10 Online radicalisation Defining radicalisation Governments often use the word ‘radicalisation’ in consonance with violent extremism. However, looking at the historical context, radicalism has often led to progress and has usually been distinct from extremism. Whereas both radicalism and extremism are distant form mainstream politics, radicalism is usually open-minded, while extremism is usually closed-minded, and justifies the use of violence for achieving its objectives. Notwithstanding this historical context, today ‘radicalisation refers to an
73 SIx online opportunities Pille Pruulmann-Vengerfeldt and Pille Runnel This chapter analyses children’s take-up of online opportunities and their outcomes, based on an analysis of the range and types of children’s online activities. There are certain continuities between children’s online and offline worlds – searching for information, entertainment and gaming and social networking online are, to a large extent, extensions or modifications of practices that are located in everyday life, that is, they are not particularly on one side or the other of the
193 ELEVEN e-citizenship: reconstructing the public online Rabia Karakaya Polat and Lawrence Pratchett introduction The internet and other new information and communication technologies (ICTs) are not intuitively associated with promoting concepts of localism. Indeed, it is a defining feature of these technologies that they are global in their potential and generally uncoupled from localities in their application. It is as easy to access a web page, send an email or meet someone in second life from another continent, as it is to correspond online with a
191 9 Cybercrime, online offending and youth justice Cyberspace, and the challenges of cybercrime While cybercrime is a relatively recent phenomenon that has evolved and will continue to evolve with changing technologies, and therefore defies a precise definition, it refers to ‘… any activity occurring online which has intended negative consequences for others …’ (Kirwan and Power, 2012, p 2). Hence, cybercrime refers to a range of offences, and as defined by US Department of Justice, cybercrime broadly encompasses three categories of offences: 1. Crimes
25 2 Online identity, digital citizenship and boundaries Online identity Gilroy (1997, p 301) suggests ‘We live in a world where identity matters’, while Hall (1996, p 2) argues that, in recent years, we have seen ‘a veritable discursive explosion’ around the concept of identity, which reflects its centrality to the question of agency and politics, including identity politics. Indeed, advances in technology have added new dimensions to identity, and have made the concept of identity ever more diverse and complex. But what is identity? What would you say